Audio has been data mined from the PSX NTSC-U version of Grandia, and converted using VGMStream.
Grandia used a custom Sony VAB/VAG variation for it's short-form audio.
This submission features the raw-converted audio without ADSR-mixing, so some sounds may be cut short or sound incorrect.

To comply with The Sounds Resource guidelines, duplicates have been added as a separate submission.
Any maps that feature duplicate sounds are listed below, as "[original] -> [duplicate]".

32 - Zil Padon/Hotel Alqada/Lobby:
	- A004_00.wav -> Dupe_110.wav

32 - Zil Padon/Hotel Alqada/Room 1:
	- A00C_00.wav -> Dupe_111.wav

32 - Zil Padon/House 1:
	- A01C_00.wav -> Dupe_82.wav
	- A01C_02.wav -> Dupe_88.wav

32 - Zil Padon/Mogay Elder's House:
	- A030_00.wav -> Dupe_81.wav

32 - Zil Padon/Mogay House 1:
	- A034_00.wav -> Dupe_84.wav

32 - Zil Padon/Mogay House 2:
	- A038_00.wav -> Dupe_83.wav

32 - Zil Padon/Olva's Tent:
	- A014_02.wav -> Dupe_85.wav

32 - Zil Padon/Shared:
	- Foley_00.wav -> Dupe_11.wav

32 - Zil Padon/Town:
	- A000_00.wav -> Dupe_00.wav
	- A000_01.wav -> Dupe_63.wav
	- A000_05.wav -> Dupe_52.wav